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Carlos Ramirez

Carlos Ramirez

Game Dev Blog

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Portfolio

Vertex Animation – Blob Reactive System

Vertex Animation – Blob Reactive System

Interactive vertex animation system with Unity

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Lighting – Forest

Lighting – Forest

A forest environment scene built using Unity HDRP and Megascans assets

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Shading and Particles – Crystal Cave

Shading and Particles – Crystal Cave

Unreal-Time magical fantasy cave

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